Source code for stellar_sdk.xdr.string32

# This is an automatically generated file.
# DO NOT EDIT or your changes may be overwritten
from __future__ import annotations

import base64

from xdrlib3 import Packer, Unpacker

from .base import String

__all__ = ["String32"]


[docs] class String32: """ XDR Source Code:: typedef string string32<32>; """ def __init__(self, string32: bytes) -> None: self.string32 = string32 def pack(self, packer: Packer) -> None: String(self.string32, 32).pack(packer) @classmethod def unpack(cls, unpacker: Unpacker) -> String32: string32 = String.unpack(unpacker) return cls(string32) def to_xdr_bytes(self) -> bytes: packer = Packer() self.pack(packer) return packer.get_buffer() @classmethod def from_xdr_bytes(cls, xdr: bytes) -> String32: unpacker = Unpacker(xdr) return cls.unpack(unpacker) def to_xdr(self) -> str: xdr_bytes = self.to_xdr_bytes() return base64.b64encode(xdr_bytes).decode() @classmethod def from_xdr(cls, xdr: str) -> String32: xdr_bytes = base64.b64decode(xdr.encode()) return cls.from_xdr_bytes(xdr_bytes) def __hash__(self): return hash(self.string32) def __eq__(self, other: object): if not isinstance(other, self.__class__): return NotImplemented return self.string32 == other.string32 def __str__(self): return f"<String32 [string32={self.string32}]>"